| Description | Adds bigger brush sizes to the landscaping tools in the construction menu, and takes them all the way up to the same 256 m.
The game gives the ground-texture paint brush five sizes and stops at 16 m, which is a lot of clicking to cover a yard, a lot or a track apron - and the terrain sculpt brush reaches twice as far as painting does. This keeps every factory size and keeps doubling past the end until both brushes finish in the same place:
Paint and Foliage 1, 2, 4, 8, 16 m -> plus 32, 64, 128, 256 m
Terrain sculpt 2, 4, 8, 16, 32 m -> plus 64, 128, 256 m
Nothing is removed and nothing is renumbered. Every factory size is still there, in the same place, behaving exactly as before - the new ones just sit past the end of the list, so keep pressing the brush-size control and it keeps going.
Sizes are the width of the square, not a radius, and the landscaping bill still scales with the area you cover - a 256 m paint stroke is a very big cheque.
Change the top size in modSettings/FS25_BiggerPaintBrush/config.xml (created on first run) - maxBrushSize is the number every brush climbs to. Type bpbBrushSizes in the developer console to print the current size lists.
Changelog 1.2.1.1
- Added Latin American Spanish (ea); the game uses it instead of es in Latin America.
Changelog 1.2.1.0
- Added Spanish translation.
- The console command bpbBrushSizes is now removed when leaving the map.
- Internal state is reset when leaving the map.
- descVersion updated to 110.
Copyright (C) Chris Kapteina - All Rights Reserved. Personal use only; no redistribution or asset reuse. |