<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="22" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="15" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="25" filename="../textures/Moving_Gear_normal.dds"/>
    <File fileId="26" filename="../textures/Moving_Gear_specular.png"/>
    <File fileId="12" filename="../textures/setA_normal.dds"/>
    <File fileId="13" filename="../textures/setA_specular.dds"/>
    <File fileId="2" filename="900_60R42_normal.dds"/>
    <File fileId="3" filename="900_60R42_specular.dds"/>
    <File fileId="23" filename="gySetA_normal.png"/>
    <File fileId="24" filename="gySetA_specular.png"/>
    <File fileId="18" filename="gySetB_normal.png"/>
    <File fileId="19" filename="gySetB_specular.png"/>
  </Files>


  <Materials>
    <Material name="gyA_mat" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="23"/>
      <Glossmap fileId="24"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
    </Material>
    <Material name="gyB_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
    </Material>
    <Material name="movingGear_mat" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="mud_mat" materialId="8" customShaderId="22">
      <Texture fileId="10"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="8"/>
      <CustomParameter name="morphPos" value="-0.5365 -1.0335 0.5 0.1"/>
    </Material>
    <Material name="mud_mat" materialId="9" customShaderId="22">
      <Texture fileId="10"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="8"/>
      <CustomParameter name="morphPos" value="-0.445 -0.933 0.5 0.05"/>
    </Material>
    <Material name="mud_mat" materialId="10" customShaderId="22">
      <Texture fileId="10"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="8"/>
      <CustomParameter name="morphPos" value="-0.444 -0.958 0.5 0.05"/>
    </Material>
    <Material name="setA_metalPaintedGray_mat" materialId="11" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.285 0.285 0.285"/>
    </Material>
    <Material name="setA_metalPaintedWhite_mat" materialId="12" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.95 0.95 0.95"/>
    </Material>
    <Material name="tire900_mat" materialId="13" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="IF1250_0007:Tire_900_60R42" shapeId="1" clipDistance="300" nodeId="25" castsShadows="true" receiveShadows="true" materialIds="13"/>
    <Shape name="left" scale="1 1.02 1.02" shapeId="2" clipDistance="300" nodeId="26" castsShadows="true" receiveShadows="true" materialIds="12,11"/>
    <Shape name="right" scale="1 1.02 1.02" shapeId="3" clipDistance="300" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="11,12"/>
    <Shape name="connector" shapeId="4" clipDistance="300" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="12"/>
    <Shape name="DT900_60R32" shapeId="5" clipDistance="300" nodeId="29" castsShadows="true" receiveShadows="true" materialIds="6">
      <Shape name="mudMesh" scale="0.978692 0.978692 0.978692" shapeId="6" clipDistance="300" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="10"/>
    </Shape>
    <Shape name="leftR32" scale="1 0.8 0.8" shapeId="2" clipDistance="300" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="12,11"/>
    <Shape name="right32" scale="1 0.8 0.8" shapeId="3" clipDistance="300" nodeId="32" castsShadows="true" receiveShadows="true" materialIds="11,12"/>
    <Shape name="800_70R38" shapeId="7" clipDistance="300" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="5">
      <Shape name="mudMesh" shapeId="8" clipDistance="300" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="8"/>
    </Shape>
    <Shape name="left38" scale="1 0.95 0.95" shapeId="2" clipDistance="300" nodeId="35" castsShadows="true" receiveShadows="true" materialIds="12,11"/>
    <Shape name="right38" scale="1 0.95 0.95" shapeId="3" clipDistance="300" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="11,12"/>
    <Shape name="tireLSW" shapeId="9" clipDistance="300" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="7">
      <Shape name="mudMesh" shapeId="10" clipDistance="35" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="9"/>
    </Shape>
    <Shape name="left32lsw" scale="1.3 0.8 0.8" shapeId="2" clipDistance="300" nodeId="39" castsShadows="true" receiveShadows="true" materialIds="12,11"/>
    <Shape name="right38" scale="1.3 0.8 0.8" shapeId="3" clipDistance="300" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="11,12"/>
  </Scene>

</i3D>
