<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="hubsNH.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="textures1/hub012_normal.png"/>
    <File fileId="3" filename="textures1/hub012_vmask.dds"/>
    <File fileId="4" filename="shaders1/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="hub012_mat" materialId="15" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.03 0.03 0.03 0"/>
      <CustomParameter name="colorMat1" value="0.98 0.98 0.98 8"/>
      <CustomParameter name="colorMat2" value="0.98 0.98 0.98 8"/>
      <CustomParameter name="colorMat3" value="0 0 0 1"/>
      <CustomParameter name="colorMat4" value="0 0 0 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="hubsNH.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="_09_" clipDistance="150" nodeId="9">
      <Shape name="left" shapeId="1" clipDistance="150" nodeId="10" castsShadows="true" receiveShadows="true" materialIds="15"/>
      <Shape name="right" shapeId="2" clipDistance="150" nodeId="11" castsShadows="true" receiveShadows="true" materialIds="15"/>
    </TransformGroup>
  </Scene>

</i3D>
